89% Off RPG Inventory Systems: Intermediate Unity C# Coding | Online Course

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In this course, you will Implement An RPG-Style Inventory System. All Code Base Provided As A Flexible Asset Pack. Improve your C#. Enrolling in course, RPG Inventory Systems: Intermediate Unity C# Coding which is taught by Sam Pattuzzi, GameDev.tv Team, Rick Davidson.

Take the course, RPG Inventory Systems: Intermediate Unity C# Coding. Here are some of the things you’ll be able to do after taking this course:
After taking this course, you will be able to use useful UI components like the Scroll View Asset and the Grid Layout Group to more easily structure your inventory UI.
By the end of this course, you will be able to use a pickup system with scriptable objects providing the data for specific inventory items.
After completion of this course, students will use the drag-and-drop system so that players can pick up inventory items and move them to other slots, or drop them into the world.
Once finished, you will know how to implement and lay out your inventory UI (user interface) so that the panels, buttons, slots and icons make sense.
By the end of this course, you will be able to use and modify a tooltip system that gives the player information about their inventory items.
After taking this course, you will be able to interface between what the player sees on screen in their inventory and what your backend system knows should be the appropriate information stored in the inventory.
By the end of this course, you will be able to use and modify the equipping system so that players can equip weapons and armor from their inventory.
After completion of this course, students will know how to refactor your code so that when a new feature is added, it propagates to all areas of your project without breaking your game.
Once finished, you will be able to make items stackable so that if a player has more than one of an item it only takes up one inventory slot and displays how many items have been stacked.
By the end of this course, you will be able to build a user interface mockup in Unity before your functionality is in plac.
And much more!

Who this course is for:
This course is intended for intermediate Unity users who want to create their own Inventory System.
This course is an excellent choice!

Course: RPG Inventory Systems: Intermediate Unity C# Coding
Author: Sam Pattuzzi (Software Engineer and Instructor at GameDev.tv), GameDev.tv Team (Learn to Make and Sell Games), Rick Davidson (Career Coach with 14+ years in the Video Game Industry)
Categories: IT & Software, IT Certification, AWS Certification
Includes: 8.5 hours on-demand video, 62 lectures, Unlimited access watch the course as many times as you wish! 30-day money back guarantee! Learn at your own pace wherever and whenever on the computer, mobile device, or tablet, and Certificate of completion to present to your current or future employer!

Enroll in This Online Course Now!


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