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In this course, you’ll learn to programme non-player characters for games. Enrolling in course, The Beginner’s Guide to Artificial Intelligence in Unity, which is taught by Penny de Byl.

Course: The Beginner’s Guide to Artificial Intelligence in Unity.
Author: Penny de Byl (Professor of Computer Science, Games and Procedural Art)
Description: A practical guide to programming non-player characters for games.
Skill Level: Beginner Level
Content: 9 hours on-demand video
Lessons: 58 lectures
Languages: English
Includes: Lifetime access
Categories: Development / Game Development
There is no risk: 30-day money back guarantee!
Learn Anywhere Available: iPhone, iPad, Tablets, iOS and Android
Recognition Certificate: Course Certificate of Completion.

Take the course, The Beginner’s Guide to Artificial Intelligence in Unity. Here are some of the things you’ll be able to do after taking this course:

By the end of this course, you will implement AI related Unity Asset plugins into existing projects.
By the end of the course, you will design and program NPCs with C# in Unity.
Upon completion of the course, you will be able to explain how AI is applied in computer games.
Upon completion, you will be able to work with a variety of AI techniques for developing navigation and decision making abilities in NPCs.

Who this course is for:
This course is intended for anyone interested in seeing how artificial intelligence is applied in computer games.
This course is meant for anyone interested in learning how to program their own non-player characters.
This Course is an Excellent Choice!

Enroll in This Online Course Now!


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